Archives / 2014 / January
  • Missing Transform Gizmo for 2D Sprites in Unity 4.3

    Tags: Unity3d, 4.3, Bug, Hack

    I ran into what I believe is a bug in version 4.3 of Unity. It looks like 2D sprites have a tendency to lose their transform gizmo. Due to my slow internet I haven't downloaded the latest release so I have not determined if this has been fixed yet (v 4.3.3 is the latest as of writing - if this has been fixed please let me know by leaving a comment below) but I didn't see anything in the release notes. In the meantime, I have a temporary work around.

  • 2D Game Objects Disappearing with Custom Camera Script in Unity 4.3

    Tags: Unity3d, 2D, Camera

    I was working on my tentatively named "Unity 2D Platformer Starter Kit" (more on this later) which I'll probably use in many projects and game jams in the future, and while implementing a basic camera script a ran into a strange issue. I was making it so that the camera automatically follows the player when the player moves. Turns out I fell into a confusing yet obviously silly pitfall where when the camera script tracked the player, all the game objects disappeared. The good news is that it was a very simple fix once I made sense of the issue.